UNBUILT
Photorealistic CGI for architecture that doesn't exist yet.
Montague Yard, Tower Hamlets
“I pulled reference from Tarkovsky's Stalker — that particular quality of light hitting damp concrete in an abandoned power plant. The client wanted warmth. I gave them something truer: the warmth that comes from understanding cold.”
Four hours on the rain-streak refraction alone. The puddle on the threshold reflects a sky that doesn't exist in the source photographs.
7 commission slots remaining for Q3 2026. Waitlist closes at zero.
Claim →Beckton Rise Phase 2
“The architecture practice sent me seventeen reference images of Balfron Tower in fog. I spent three days studying how London light behaves in October — that specific grey-blue hour before the street lamps commit. The building in the final frame doesn't exist yet. But the light is completely real.”
Shot perspective calibrated to human eye-level at 1.7m. The scaffolding in the background is deliberate — a reminder the image is a promise, not a photograph.
7 commission slots remaining for Q3 2026. Waitlist closes at zero.
Claim →Maas Confluence Masterplan
When the jury saw this they went quiet for forty seconds. I counted. The competition brief asked for a 'dynamic urban presence' — I gave them a city that looks like it was carved from the same stone as the ground it stands on. Geology as architecture. The competition was won in that silence.
Aerial perspective at 340 metres. Atmospheric haze calibrated to Rotterdam's specific refraction index. The storm light took two weeks.
7 commission slots remaining for Q3 2026. Waitlist closes at zero.
Claim →Claim Your
Slot.
We open twenty commission slots per quarter. Each one is a conversation, not a transaction. Tell us about your unbuilt thing.